Changes coming up


I realized there are a LOT of unbalanced features with talents, clarity issues, grammar issues, and a few missing systems I felt was necessary to add:

  • There will be premade Sorceries and Spells
  • There are now parrying/evading mechanics in combat.
  • Exsanguination attribute  can be freely raised with attribution points.
  • Effigy damage was buffed from 6d6 to 10d6.
  • I made a streamlined system to homebrew your own sorceries and spells.
  • I made an Iconic Equipment system during character creation.
  • Nerfed/Re-Balanced Clot Regeneration to restore at the end of ALL OF THE Player turns rather than after every Player turn.
  • Boosting rolls with Clots now has no limitations. You can add as many D6 as clots you are willing to spend for a roll.
  • Added further explanation on rolling DOOM DICEENEMY ATTACK REACTIONS on the same reaction.

I plan to revamp the character sheet to adjust to these new changes. Expect these changes to come soon.

Files

0.5 Edition RULEBOOK ABYSSBORNE - DESCEND INTO DARKNESS (Content __ Beta version.) Layout-less (4).pdf 768 kB
7 days ago

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