Changes coming up
Abyssborne - Sludge and Blood TTRPG » Devlog
I realized there are a LOT of unbalanced features with talents, clarity issues, grammar issues, and a few missing systems I felt was necessary to add:
- There will be premade Sorceries and Spells
- There are now parrying/evading mechanics in combat.
- Exsanguination attribute can be freely raised with attribution points.
- Effigy damage was buffed from 6d6 to 10d6.
- I made a streamlined system to homebrew your own sorceries and spells.
- I made an Iconic Equipment system during character creation.
- Nerfed/Re-Balanced Clot Regeneration to restore at the end of ALL OF THE Player turns rather than after every Player turn.
- Boosting rolls with Clots now has no limitations. You can add as many D6 as clots you are willing to spend for a roll.
- Added further explanation on rolling DOOM DICE + ENEMY ATTACK REACTIONS on the same reaction.
I plan to revamp the character sheet to adjust to these new changes. Expect these changes to come soon.
Files
0.5 Edition RULEBOOK ABYSSBORNE - DESCEND INTO DARKNESS (Content __ Beta version.) Layout-less (4).pdf 768 kB
7 days ago
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Abyssborne - Sludge and Blood TTRPG
SLAUGHTER EFFIGIES. RECLAIM DESIGN.
Status | Released |
Category | Physical game |
Author | mentholated |
Tags | Dark, Fantasy, Horror, Indie, PbtA, Violent |
Languages | English |
More posts
- Some upcoming changes1 day ago
- Updated Character Sheets and Finished Bloodrend.6 days ago
- Yet again another update7 days ago
- Small updates + New content 11/12/20248 days ago
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